Gears of War 2

2008 video game

Gears of War 2 is the sequel to the game Gears of War. Developed by Epic Games, Gears of War 2 is a 2008 military sci-fi third-person shooter video game that takes place on the subterranean creature infested planet of Sera. The humans are defending the last-known civilization of Sera, Jacinto.

Chairman Richard Prescott

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“Sera’s Survival”

  • (Prescott gives a speech to rally the COG army before a massive attack on the Locust) Humans are no strangers to war. After all, we've been fighting for as long as we can remember. War is all we know. In the past, we fought for imulsion. We fought for country. We fought for freedom. But all that changed after E-Day. For fifteen years, we've been fighting for our very survival against inhuman, genocidal monsters. But it is a fight we cannot continue. Humanity faces extinction, unless we end this war now. We had hoped the Lightmass bombing would decimate the Locust Horde. But they survived. And have returned, stronger than ever. They've brought with them a force that can sink entire cities. Even Jacinto, our last beacon of hope through all these dark days, is now at risk. Soon we'll have nothing left to defend. And that means we have only one option: attack. Gears, what I ask of you now is not an easy thing, but it is necessary. If we are to survive. If we are to live long enough to see the seasons pass, our children grow and experience a time of peace that we have never known, then we must now take this fight to the Locust! We will go to where they live and where they breed and we will destroy them! This is the day we take the battle to the heart of the enemy. This is the day that we correct the course of human history! This is the day that we ensure our survival as a species! Soldiers of the COG, my fellow Gears, go forth and bring back the hope of humanity!

Queen Myrrah

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  • (ending narration) Your world can end in the blink of an eye. One event, one unexpected twist of fate and suddenly the world as you know it... is gone forever. All that you held dear, all that you held close is washed away into the sea of distant memory. Life... is cruel. Of this I have no doubt. But life continues on... with or without you. One can only hope that one leaves behind a lasting legacy. But so often the legacies that we leave behind... are not the ones that we intended.
  • (beginning narration) It began, as always, with the desire for power. The need to conquer, the hunger to consume. Inevitably, this led to conflict. Humanity fought at endless battle against itself... Until it was forced to unite against a power far greater than it had even known. But even united, humanity left only destruction in its wake. Despite their best efforts to survival, the humans of Sera continute to march blindly to their imminent doom... unaware that their misguided attempts at retaliation were only leading them ever closer to extinction. (Flashbacks from Gears of War 1). They had thought us crippled by their weapons of mass destruction. But to survive is to endure and prosper. And we have most certainly survived. Jasinto now stands as the last bastion of humanity, a final, desperate defense in the face of impossible odds. In a way, i pitty them... but humanity, as always, brought this war upon itself. (The end of the cutscene with the Crimson Omen).

Adam Fenix

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  • (after the credits message) This is Adam Fenix... Is anyone out there...? Can you hear me...? This is Adam Fenix... Can you hear me...? What have you done...?!

Collectibles

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THE EAGLE NEWSPAPER:

COG Forces Head Underground
"This will be the largest mobilization of COG forces since the Pendulum Wars," Chairman Prescott told the Sovereigns press corps today. "Landown is the perfect location for us to launch this historic assault. The site of valiant COG defence during the Winter of Sorrow, it's also a strategic location that allows us to take this battle to the Heart of the enemy."

Delta Squad Honored for Timgad Heroics
Colonel Victor Hoffman, Sergeant Marcus Fenix, and Delta One Squad were honored last week for their roles in the Lightmass Bombing ar Timgad. Originally hailed as the war's turning point, the bomb's most important effect was the elimination of Kryll breeding grounds


AMBULANCE DRIVER'S LOG:

Driver: Wayne Mitchel
Route: Timgad / Jacinto

Patient #1: 33 yr. old male
Symptoms: Coughing up blood & brown mucus, nausea, minor bleeding from ears.

Patient #2: 21 yr. old male
Symptoms: Nausea, coughing up blood & reddish-brown mucus.

Patient #3: 36 yr. old female
Symptoms: Unconscious, blood & reddish-brown mucus coming from nose & mouth.

Patient #4: 24 yr. old male
Symptoms: Coughing up blood & dark brown mucus, complaining of servere chest pain & trouble breathing.


DOCTOR'S JOURNAL:

Dr. Nicolette Shannon

Dr. Merriweather mentioned that she's seen numerous patients exhibiting similar symptoms, even paranoia and aggression, but she appears to be sell concerned than the rest of us. I'm staring to wonder whether her close ties to the COG administration could be affecting her judgment about the patients' welfare. Going to follow up on this with the director tomorrow... . If we aren't taking care of our soldiers, who will?

Dr. Nicolette Shannon


JACINTO MEDICAL CENTER FILE:

Jonathan Harper

Patient Name: Jonathan Harper
Occupation: Sergeant (Echo Nine), COG Army
Age: 29
Height: 1,9 m
Weight: 91 kg

Patient is a 9-year veteran who has recently experienced vertigo, persistent cough, and insomnia. Was stationed in the Timgad area for 2 months after Lightmass offensive, then assigned to Jacinto perimeter patrol last 4 months. Symptoms began about 1 month ago. Physical and diagnostic evaluation showed no chronic illnesses and no sighs of bacterial infection. Prescribed a medium-strength antihistamine, released patient, and gave clearance for further duty. Expect a full recovery, with no side effects.

Dr. Vivian Merriweather


COG LETTERHEAD:

To: Dr. Nicolette Shannon
From: COG Headquarters for Military Operations
Subject: Medical Supplies/Urgent

Your request for additional medical supplies has been received. Due to recent Locust incursions and the upcoming need for massive amounts of supplies during the Landown assault, your request has been respectfully denied.


COG PROCLAMATION:

Notice of Curfew

Due to recent Locust encroachment into Jacinto, COG soldiers will be enforcing a mandatory curfew every night until further notice. All Jacinto citizens are encouraged to remain indoors whenever possible, and are ordered to be off the streets by nightfall. After dusk, COG soldiers have orders to shoot on sight. Keep in mind that Locust and humans can be hard to differentiate at night. Any citizen found to be violation of this curfew faced arrest, imprisonment, and/or possible injury. Do your part to help make Jacinto a safer place for all of us.


COG TAG CSID:085177-MJ3V56-PB:

Finally got my own Raven, man, i'm totally stocked! KR-59. I like that number too... it's a lucky one. Five like a fist, nine like cats have lives.

Always told 'em i'd be flying up there, was getting sick of the infantry crap. Gets crazy down there, smells like hell, never get a shower or nothing. Up there, in the sky, i'm gonna soar, man... no one flies like me. Sarge even said so, and he's been fighting since... well, since forever, basically. Said i just gotta keep my eyes peeled for Nemacyst.

Locust better start saying their prayers...'cause they got a devil in the sky watching down on 'em.

Pvt. Dylan Murphy


GRINDLIFT NOTICE:

WARNING

Failure to keep hands, feet, and/or body inside of the Grindlift pod during use could lead to injury, bodily trauma, dismemberment, decapitation, and in extreme cases, disembowelment.


MUNTIONS REQUISITION FORM:

Can we just get more damn ammo on the rigs, please? Mo and Corey got the same problem as me! We got more buzzards than bullets, that ain't right! C'mon, people!

Dizzy Wallin


JACINTO SENTINEL NEWSPAPER:

DEVASTATION

"They came during the night." That was the word from survivors, who endured a harrowing 24 hours in which Locust forces bombarded the town with grenades. Nemacyst, and mortars. Though areas around Landown had been attacked during the resent months, nothing could prepare the city for the massive destruction that took place. Five years had passed since E-Day, but Landown residents felt like they were experiencing that horrific day all over again.

Mayor Leland Asks for More Gears
Following the attack on Landown and the Winter of Sorrow experienced by the surrounding area. Mayor Gerard Leland has asked the COG to deploy more Gears to the Landown barracks.


MEMORIAL INSCRIPTION:

IN HONOR OF THOSE WHO SERVED

To all those we lost during the Pendulum Wars, may they rest in peace, and know always that their brave sacrifices were not in vain. Never shall they be forgotten.


TRUCK DRIVER'S NOTE:

So i get a truck full of fresh ammo, and they want me to deliver it to the Riad Complex? What, are you kidding me? That's outside of town, by that sinkhole!

This is something the Gears should be doing, not a civilian... Hell, i should at least have an escort on this mission! Sometimes i wonder if the COG actually wants to win this war.

And don't even get me started on the Imulsion prices these days! Energy barons and the COG are lucky we're in a war. Bet they'd have a revolt on their hands, otherwise.


COG TAG CSID: 595506-GK8C6-9A:

I'm nervous, Ma. I'm not afraid admit it. We're heading to Landown tomorrow, and i know a lot of us aren't going to make it back... For all we know, this is the last night of our lives.

You always said i should live every day like it was my last. I've tried to do that, but i can't say i've done that every day. I wish i had now, but you also used to tell me not to regret, just to move forward, keep learning. Everything works out in time. If i haven't lived every day like i should have, well, i figure at least i got tonight. It's a clear night too. Stars look especially shiny tonight... I'd like to think that winking one's you, Ma, watching over me.

Help me get through tomorrow... I promise i'll cherish and every day.

Your boy, Sammy


GEAR'S JOURNAL:

We just touched down in the Hollow about a half-hour ago. Things are quiet, too quiet. I don't like it. It's kind of pretty down here, in a weird way, but the clam is worse than a firefight. I know what to do in a fight... waiting just makes me edgy. Still a bit dizzy, too. Might just be from the ride down here, though... Grindlifts shake the crap out of you. I hate being dizzy. Doc said it was normal, some kind of vertigo, probably from the battlefield, cardrums always getting hammered from the gunfire and explosions. Cough doesn't seem as bad today, that's good, but i'm on edge. Could throw up if i let myself. Not going to, but i'm ready for this stuff to start. I'm tired of waiting.

Sgt. Jon Harper


KANTUS SCROLL:

Baird here.

So we're barely 30 minutes in the Hollow and i've already found irrefutable, incontrovertible evidence the Locust are, absolutely, without a doubt, insane. Like i didn't already know that, but hey, when you find a scroll made of human skin, well...

I'm still trying to decipher all the Locust runes, but from what i can tell, the scroll has something to do with communicating with "worms." Yep, that's right... haven't figured out the first part yet, but the second verse says: "The Worms answer, my name is Horde, for we are many with..." It cuts off after that, and there's also a glyph i've never seen on the back, but i'll figure that out later. But gut-check here, guys: Our enemy talks to worms. If they're outsmarting us in this war, then we probably deserve to be extinct.


LOCUST EMBLEM:

Baird here.

Do the Locust have theirs own version of COG tags?

I just found an iron pendant attached to a silver chain, so either way keep track of their soldiers in a similar way that we do... or they just have really bad taste in jewelry.

My guess is the latter.

Easter Eggs

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(Marcus and Dom on their way to the Locust Hive)

Marcus Fenix: Who wants toast?!
Dominic Santiago: I like 'em crispy!
Marcus Fenix: I like 'em crispy on the outside
Dominic Santiago: Hell yeah!

Dialogue

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(Beginning of cutscene Tip of The spear / Welcome to Delta)

Marcus Fenix: It never ends...
Anya Stroud: They're getting bolder. Those Gears were guarding Pomeroy Depot.
Dominic Santiago: Damn, that's just down the road.
Anya Stroud: Exactly, they're moving deeper every day.

(Raven arrives at Jacinto Hospital with reinforcements of COG fighters)

Dominic Santiago: At least we got reinforcements.
Marcus Fenix: Yeah... but for how much longer?
Anya Stroud: Okay, i'm heading to the hospital now. I need to check on that lead.
Dominic Santiago: Thanks, Anya, I... good luck, all right?
Benjamin Carmine: Sergeant Fenix! Are you Sergeant Fenix? Delta Squad? (Accidentally dropped his Lancer). I'm your new trainee.
Anya Stroud: And green as grass by the looks of it. Time to train the rook? (CHOOSE THE PATH - TRAIN / SKIP TRAINING)

(When you skip training of Carmine)

Marcus Fenix: With the attacks at Pomeroy? Hell no, they need me on patrol, not training some jumpy kid.
Anya Stroud: Of course. I'll see you inside.
Benjamin Carmine: Private Ben Carmine, sir! Reporting for duty, sir!
Marcus Fenix: Welcome to Jasinto, Private. Your first order is to guard this spot. You stay here until we get back from the patrol.
Benjamin Carmine: But sir, there's... nothing here to guard.
Marcus Fenix: Sounds like a good first assignment to me. Stay put. We'll be back, kid.

(Carmine picks up the Lancer and begins to carry out Marcus' order).

(When you decide to train Carmine).

Marcus Fenix: Yeah, lucky me.
Anya Stroud: Go easy on the kid, okay?
Benjamin Carmine: Private Ben Carmine, sir! Reporting for duty, sir!
Marcus Fenix: Drop the sir shit, kid. We're not that polite out here. C'mon, let's go. Oh yeah, welcome to Delta.

(Marcus and Dom during Benjamin Carmine's training)

Benjamin Carmine: It's an honor to serve with you, sir. i hear that you're the one who-
Marcus Fenix: Sergeant. (interrupting Benjamin).
Benjamin Carmine: Yes, sir - Sergeant Fenix. Must be good to know you're fighting with a Pendulum War hero.
Dominic Santiago: He's just Marcus to me, man. Name's Dom, by the way.
Benjamin Carmine: Good to meet you, sir, uh - Dom. You see action in the war too?
Marcus Fenix: Rook, we can talk history later. Concentrate on your training now. I don't need you getting religious out there.
Benjamin Carmine: Uh, pardon?
Dominic Santiago: Hole-y.
Benjamin Carmine: Huh? Oh right, full of holes. Got it.
Marcus Fenix: First thing first, rook, stay focused on your mission, Best way to check your Tac/Com before the bullets fly.

(Marcus turns on his Tac/Com)

Marcus Fenix: Mine says teach the rook the Golden Rule.
Benjamin Carmine: Oh, i know; Do unto others as you would hav-
Marcus Fenix: No out here, kid. Golden Rule of the Gears is: Take cover or die. You know how to get into cover, rook? Show me.
Benjamin Carmine: Okay, keep your head down, eyes open, check your surroundings...

(Carmine takes cover)

Marcus Fenix: Always keep your head down like that in a firefight and you'll be fine.

(Jack sawed the fence)

Marcus Fenix: Okay people, let's move out!.
Dominic Santiago: Yo, you said your name is Carmine? You got a brother was a Gear?
Benjamin Carmine: Yeah, all four of us. Well, three now. You know one of 'em?
Dominic Santiago: I served with Anthony. He was a good soldier. My respects.
Benjamin Carmine: Thanks. Just good to know he died a hero's death.
Dominic Santiago: Uh... yeah, right.

(Arbitrary silence)

Dominic Santiago: Hey, Marcus! Check this shot.

(Dominic shoots glass bottles from behind cover)

Marcus Fenix: Nice one. I'll call that and raise you five.

(Marcus starts shooting from behind cover, missing the target)

Dominic Santiago: Helps if you aim, Marcus.
Marcus Fenix: Doesn't help your odds of winning.
Dominic Santiago: You can hit those in your sleep with the rifle. C'mon, use your pistol, man.

(Marcus begins to shoot with a pistol, and accurately)

Dominic Santiago: Better reload... cloud be some more killer bottles up ahead.

(Marcus starts reloading)

(Marcus, Dom and Carmine begin to walk down the street, but several silhouettes run behind the fence)

Benjamin Carmine: What the hell was that?!
Dominic Santiago: Probably just a stray dog.
Benjamin Carmine: No, no, it was bigger than that! It looked like a weird monkey-dog thing!

(A moment later one of the Wretches appeared in the window)

Dominic Santiago: Wretch! Shoot it!

(The squad drives away the Wretch with their Lancer fire)

Benjamin Carmine: Hey, that's it! That's the monkey-dog thing i saw!
Dominic Santiago: You hit 'im?
Marcus Fenix: Don't think so. looks like he got away.
Benjamin Carmine: You ever seen that before?
Marcus Fenix: Yeah, but they usually travel in packs. All right, stay alert and use cover. The other ones are probably around here somewhere.

(The squad makes its way through the fences)

Marcus Fenix: Nice mantle, rook, not an easy maneuver to make in full gear.

(The squad looks everywhere)

Dominic Santiago: Nothin' here. Maybe they're in the alley.
Marcus Fenix: Let's check it out.

(The squad goes through the gate and finds a pair of fragmentation grenades.)

Marcus Fenix: Grab a few of those grenades. I got a feeling we're gonna need 'em.

(Grabs grenades)

Dominic Santiago: Damn, someone needs to do an ammo sweep around here.

(The party approaches a large parking lot, and on top of the parking lot stands one of the Wretches)

Dominic Santiago: Wretch!
Marcus Fenix: What'd you call that thing, a monkey-dog? I got a special bone for it.

(Marcus throws a grenade right at the target and there is a huge explosion)

Benjamin Carmine: Oh, aweasome! Wait, there's another one!
Benjamin Carmine: Uh oh.
Marcus Fenix: Watch out!

(Carmine throws a grenade but misses and hits the car, causing a large explosion that injures him and Dom)

Benjamin Carmine: Uh...

(Marcus revives Dom and Carmine)

Dominic Santiago: Thanks, man.
Marcus Fenix: Dom, you want to get that checked out?
Dominic Santiago: Nah, just needs a few stitches. It can wait.
Marcus Fenix: Pull that shit again, rook, and you're gonna get some unexpected chainsaw training.
Marcus Fenix: Let's get in there.

(The squad went to the entrance to the garage)

Marcus Fenix: Fire up your Lancers, Delta.

(The squad uses chainsaws to cut their way through the garage.)

Dominic Santiago: Almost looks peaceful from up here...
Marcus Fenix: Almost.

(The squad watches as a military convoy passes by)

Benjamin Carmine: Woah! All this damage came from your grenade?
Marcus Fenix: Sure as hell didn't come from yours.

(Walk through the garage)

Marcus Fenix: Nothing up here, just some rats. Let's head back to the hospital.

(The squad goes down the stairs and heads to the hospital)

(Ravens fly past in a hurry)

Benjamin Carmine: Whoa, those Ravens are in a hurry.
Dominic Santiago: That can't be good.
Marcus Fenix: Looks like vacation's over, kid.
Marcus Fenix: Head back to the convoy drop-off. Stay there till i call you on your Tac/Com.
Benjamin Carmine: But-
Marcus Fenix: That's an order, soldier! Dom, let's move.

(Marcus and Dom headed to the hospital, and Carmine went to the convoy, awaiting a call from Marcus.)

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