Eric S. Raymond
American computer programmer, author, and advocate for the open source movement
Eric S. Raymond (born December 4, 1957), often referred to by his initials "ESR", is the author of "The Cathedral and the Bazaar" and the present maintainer of the "Jargon File" (also known as "The New Hacker's Dictionary").
- Given enough eyeballs, all bugs are shallow.
- Anybody who has ever owned a dog who barked when strangers came near its owner's property has experienced the essential continuity between animal territoriality and human property. Our domesticated cousins of the wolf are instinctively smarter about this than a good many human political theorists.
- Lisp is worth learning for the profound enlightenment experience you will have when you finally get it; that experience will make you a better programmer for the rest of your days, even if you never actually use Lisp itself a lot.
- In the U.S., blacks are 12% of the population but commit 50% of violent crimes; can anyone honestly think this is unconnected to the fact that they average 15 points of IQ lower than the general population? That stupid people are more violent is a fact independent of skin color.
- A clash of civilizations driven by the failure of Islamic/Arab culture (though I would stress the problem of the Islamic commandment to jihad more than he does). I think he [Steven den Beste] is also right to say that our long-term objective must be to break, crush and eventually destroy this culture, because we can't live on the same planet with people who both carry those memes and have access to weapons of mass destruction. They will hate us and seek to destroy us not for what we've done but for what we are.
- Good programmers know what to write. Great ones know what to rewrite (and reuse).
- ...and we're weighed down by a crappy implementation language (C++).
- And for any agents or proxy of the regime interested in asking me questions face to face, I’ve got some bullets slathered in pork fat to make you feel extra special welcome.
- Ugly programs are like ugly suspension bridges: they're much more liable to collapse than pretty ones, because the way humans (especially engineer-humans) perceive beauty is intimately related to our ability to process and understand complexity. A language that makes it hard to write elegant code makes it hard to write good code.
- Being able to break security doesn't make you a hacker anymore than being able to hotwire cars makes you an automotive engineer
- "How to become a Hacker", reprinted in an appendix to The Cathedral and the Bazaar (2001), p. 196
- We hackers are a playful bunch; we'll hack anything, including language, if it looks like fun (thus our tropism for puns). Deep down, we like confusing people who are stuffier and less mentally agile than we are, especially when they're bosses. There's a little bit of the mad scientist in all hackers, ready to discombobulate the world and flip authority the finger — especially if we can do it with snazzy special effects.
- When I hear the words "social responsibility", I want to reach for my gun.
- All OO languages show some tendency to suck programmers into the trap of excessive layering. Object frameworks and object browsers are not a substitute for good design or documentation, but they often get treated as one. Too many layers destroy transparency: It becomes too difficult to see down through them and mentally model what the code is actually doing. The Rules of Simplicity, Clarity, and Transparency get violated wholesale, and the result is code full of obscure bugs and continuing maintenance problems.
- Eric S. Raymond (2003). The Art of Unix Programming: Unix and Object-Oriented Languages. Retrieved on 2014-08-06.
- The iPad is the ultimate Steve Jobs device – so hypnotic that not only do people buy one without knowing what it's good for, they keep feeling like they ought to use it even when they have better alternatives for everything it does. It's a triumph of style over substance, cool over utility, form over actual function.
- Apple, postmodern consumerism and the iPad in Armed and Dangerous (22 April 2010)
- The iPhone brand is in worse shape than I thought was even possible. And the implications of that are huge. … The iPhone is in deep trouble.
- The Smartphone Wars: AT&T CEO reveals all in Armed and Dangerous (27 January 2011)
- It has been quite humorous watching the acolytes of the iPhone sink into deeper and deeper denial as Android blows through obstacles at ever-accelerating speed. It would require an epic poet, or perhaps a psychiatrist specializing in religious mania, to do full justice to this topic.
- The Smartphone Wars: The Stages of Apple-Cultist Denial in Armed and Dangerous (18 April 2011)
- Apple is balancing on a knife edge. I think we're looking at the end stage of a successful technology disruption on the classic pattern. The question is no longer whether Android can be stopped, but when Apple's market share will fall off a cliff. I think that could easily happen as soon as the next 90 days.
- The Smartphone Wars: multicarrier breakout fail in Armed and Dangerous (21 April 2011)
- The case for dumping iPhone, or at least threatening to do so in order to renegotiate Apple's subsidy requirement away, seems pretty open and shut. Apple has things all its own way right now — skimming the lion's share of the profits off the carriers' business without having to shoulder their risks. But this is an unstable situation, because the carriers' investors won't tolerate it indefinitely. What happens when they revolt?
- The Smartphone Wars: The market share scramble and Apple’s long con in Armed and Dangerous (8 February 2012)
- People who make excuses for or actively advocate closed-source OSs and network software (and yes, Apple/iOS fanboys, I’m looking at you) are not merely harmlessly misguided cultists. They are enemies of liberty – enablers and accomplices before the fact in vendor schemes to spy on you, control you, and imprison you. Treat them, and the vendors they worship, accordingly.
- Cisco provides a lesson in Armed and Dangerous (5 July 2012)
- An Apple employee copied Sony's design, circulated it to his bosses, and testified to these facts in court. From now on, when anyone heaps phrase on Apple's design excellence and superlative innovation, just point and laugh. Some of us have been saying for years that what Apple is really good at is ripping off other peoples' ideas and stealing the credit for them with slick marketing. This, right here, is the proof.
- The Smartphone Wars: The iPhone Design Was Inspired by Sony in Armed and Dangerous (20 July 2012)
- Android continues to stomp its competition flat. Even the post-Jobs Apple can't stem the tide; it's pretty close to the 10% niche market share I predicted back in 2009 already, with no sign that trend will or can be reversed.
- The Smartphone Wars: Nokia gives it up for Microsoft in Armed and Dangerous (3 September 2013)
- At any sufficient scale, those who do not have automatic memory management in their language are condemned to reinvent it, poorly.
-  in Armed and Dangerous (18 December 2017)