The Sims 2
The Sims 2 is a 2004 strategic life simulation video game developed at the Redwood Shores studio of Maxis and published by Electronic Arts. It is the sequel to The Sims.[1]
The game has the same concept as its predecessor: players control their Sims in various activities and form relationships in a manner similar to real life. The Sims 2, like its predecessor, does not have a defined final goal; the gameplay is open-ended. Sims have life goals, wants and fears, the fulfillment of which can produce both positive or negative outcomes. All Sims age, and can live to 90 sim days depending on the degree to which their aspirations are fulfilled. The Sims 2 builds on its predecessor by allowing Sims to age through six stages of life and incorporating a 3D graphics engine that allows the player to get 360º views of the game as opposed to the fixedisometric view of The Sims. Although gameplay is not linear, storylines exist in the game's pre-built neighborhoods. Pleasantview is based 25 years after the town in the original The Sims. Strangetown's storyline is based on the supernatural, and is loosely connected with Pleasantview. Veronaville's characters are based on Shakespearean characters.
Neigborhood descriptions
editPleasentview
edit- A lot has happened in 25 years, but some new faces in town are stirring up rivalries and creating tension for the once happy families. Can anything be done to get the neighborhood feeling good again?
Broke family
edit- Brandi was left to raise two boys alone following her husband's suspicious pool ladder accident. With Dustin acting out, can Brandi teach young Beau to make the right choices in life?
Caliente family
edit- Was it just coincidence that the Caliente sisters arrived on the eve of Bella's disappearance? And is their interest in Mortimer physical... or fiscal?
Dreamer family
edit- Darren is pursuing his dream of being an artist, while his son Dirk hits the books. And Darren may have found his muse, but will his creativity be enough to win Cassandra's affection?
Goth family
edit- Cassandra is ready to start a family of her own, but can she tame the town Casanova? And can Mortimer bounce back after the disappearance of his wife Bella?
Lothario family
edit- Who is Don Lothario? Is his engagement to Cassandra Goth genuine? And what about the rumor that her mother, Bella, was last seen scaling the deck of his condo?
Pleasant family
edit- On the surface, Daniel and Mary-Sue Pleasant seem to have the perfect life, but is their love a flimsy façade? And can Angela and Lilith make the right choices when it comes to love?
Strangetown
edit- A lot has happened in 25 years, but some new faces in town are stirring up rivalries and creating tension for the once happy families. Can anything be done to get the neighborhood feeling good again?
Spector family
edit- Who is buried in Olive Specter's garden? Will the mysterious, aging outcast leave her fortune to her niece Ophelia, or, as rumored, to an unnamed heir?
Beakers family
edit- What experiments are the highly secretive and less than neighborly Loki and Circe Beaker performing on poor Nervous Subject? Will this secrecy affect Circe's career ambitions?
Smith family
edit- After a fruitful career, Pollination Technician 9 has retired to his favorite planet. But can his son Johnny make friends and fit in, or is this family just too strange for Strangetown?
Curious family
edit- In search of truth and mystery, the Curious brothers got more than they were "expecting." Can Pascal, Lazlo, and Vidcund cope with their new roles as cosmic parents?
Grunt family
edit- Tank has always lived under the hard thumb of his father, General Buzz Grunt. In this domesticated boot camp, can Tank prove his worth to this demanding Dad?
Veronaville
edit- The Capps and Montys have been feuding for years, but that hasn't stopped the younger generation from crossing boundaries and falling in love. Will their actions lead to ruin or bring the families together?
External links
edit- ↑ Walker, Trey (March 22, 2002). "The Sims overtakes Myst". GameSpot. Retrieved on September 24, 2013.